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Here, I have a Life Orb Hydration Rest 3 Attacks set that tries to fix the issues. Hydro, Thunder under rain give it spammable moves, pseudo secondary stab and reduce the need for prediction.
Rest gives it longevity vs Defensive mons and doesn't make it passive like AV while still having the ability to take on special attackers like Gholdego, Zoroark etc.
This set basically larps as Walking Wake with Thunder.
Rest gives it longevity vs Defensive mons and doesn't make it passive like AV while still having the ability to take on special attackers like Gholdego, Zoroark etc.
This set basically larps as Walking Wake with Thunder.