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The problem here is, that the sprite converter today only works with real imports. What you normally have as an import, if it's really short, is:
asdf (Alakazam)
Ability: Synchronize
The script converts, if it finds:
a) an item
b) an ability line, the line after
if this is found, it knows that there is a Pokemon.
It was hard for me to filter that, but I might also add option c):
If there is an empty line, the next line will be a Pokemon.
=> which would fix your problem
I will tell you, when it's done!
asdf (Alakazam)
Ability: Synchronize
The script converts, if it finds:
a) an item
b) an ability line, the line after
if this is found, it knows that there is a Pokemon.
It was hard for me to filter that, but I might also add option c):
If there is an empty line, the next line will be a Pokemon.
=> which would fix your problem
I will tell you, when it's done!