i liked royals post so im gonna copy him ^_^.
Hope everyone has a good day :).
How enjoyable do you find the current metagame (with 1 being the worst and 10 being the best)?
I gave around a 4-6 response (idr the actual number oops). I feel like not every archetype is viable, and there's no reason to not load one of Ground, Dragon, or Steel. Type and archetype variety mean a lot to me in terms of how diverse or flexible a meta is. In SM you could run HO easily along with your common balances etc. In SS you could run HO, Stall, whatever really. In SV I don't feel that same creativity and that's just because SV as a gen feels very different to me than the past few gens, and couple that with Monotype and everything feels really restricted.
How competitive and balanced do you find the current metagame (with 1 being the worst and 10 being the best)?
The better player is rewarded so I put a 9. It's not like people are going around matchup fishing and whatnot, the meta just isn't that competitive in the builder to me though I'm sure there are people who disagree with this.
Heat Rock - is fine and if you're running Heat Rock on your Sun Setter, you are very weak to hazards. Not only is your removal limited to Torkoal (unless you're using Moltres/Talonflame but lol), but if you don't have boots your Torkoal is taking a lot of chip and not coming in that much which means you aren't going to have access to Sun very consistently or easily. Sure, Ogerpon-H and Gouging Fire can abuse the Sun but like Royal said Sun this generation comes with the downside of giving your opponent a boost as well which you don't want and could be used against you. + I think Fire STAB is very outplayable. The only mon that is troublesome on Sun to me is Ogerpon-H which I still don't think is broken.
Ursa-BM - Very strong, would understand if people want it gone but I think it's fine and really overhyped. Ground is already just always going to be super strong and slapping Ursa on it is going to make it seem incredibly overpowered, but enough special sponges can get around it or cripple it with haze/toxic/whatever else. I've never built a team and been like yeah I lose to Ursaluna. Ursaluna is just like any strong breaker that will do its job when its team provides hazards and other means to break through a team. The issue with Ursa is its bulk imo and not that its a good breaker, it's just the combination of the two that make it really annoying but still don't find it broken.
Chien-Pao - At first I thought it was fine but over time I have started to think it's pretty overbearing, but still not super convinced on it yet though I could understand if it's suspected or w.e.
Kingambit - Coinflip ass mon and should be banned I really don't know why this mon is allowed or why people find it competitive. Every time I've voiced a complain I get chirping at me about "Just run wisp". Like I don't want to run wisp on every single team I make just so I don't instantly fold to one Pokemon. Like thats not healthy lol.
Ogerpon-H - I think calling this broken is copium asf but I won't say much else cuz I know people disagree. I can see this being really strong with setup + great coverage so I wouldn't be surprised if it goes to the chopping block but eh idk I guess I just haven't interacted with it enough so I'm pretty neutral.
Flutter Mane - I think is fine but in some games I feel like I'm really suffocated to play around it. I could understand it being gone and wouldn't complain but I think its chill. Specs means you scout one move and can pivot through coverage (though guessing wrong is rly detrimental) Non specs means it doesn't do enough damage to muscle through some walls and then it's scared out.
Gholdengo - Why
Archaludon - Is a good glue mon and I think it's fine. It's tough to get past through sure but like, Knock Off, any/most forms of special attackers, spikes, etc are all fine ways to get around it and they aren't constricting on builder cuz most teams are running these kinds of slow progress moves.
Zamazenta - Telegraphed asf mon and fine. Though sometimes I do get steamrolled by it and sometimes it's not really my fault, sometimes it is. Don't think its unbalanced though. I think if you get fished by an ID zama its skill issue (it was in my case at least)
I also agree with Royal that Espathra should be gone. Another uncompetitive fish mon that will just 6-0 in any good circumstance. Not every type has access to viable Dark types, and if they do, they can also just get Dgleamed give or take a few mons like Muk/Kingambit. Don't see why it should exist.
I gave around a 4-6 response (idr the actual number oops). I feel like not every archetype is viable, and there's no reason to not load one of Ground, Dragon, or Steel. Type and archetype variety mean a lot to me in terms of how diverse or flexible a meta is. In SM you could run HO easily along with your common balances etc. In SS you could run HO, Stall, whatever really. In SV I don't feel that same creativity and that's just because SV as a gen feels very different to me than the past few gens, and couple that with Monotype and everything feels really restricted.
How competitive and balanced do you find the current metagame (with 1 being the worst and 10 being the best)?
The better player is rewarded so I put a 9. It's not like people are going around matchup fishing and whatnot, the meta just isn't that competitive in the builder to me though I'm sure there are people who disagree with this.
Heat Rock - is fine and if you're running Heat Rock on your Sun Setter, you are very weak to hazards. Not only is your removal limited to Torkoal (unless you're using Moltres/Talonflame but lol), but if you don't have boots your Torkoal is taking a lot of chip and not coming in that much which means you aren't going to have access to Sun very consistently or easily. Sure, Ogerpon-H and Gouging Fire can abuse the Sun but like Royal said Sun this generation comes with the downside of giving your opponent a boost as well which you don't want and could be used against you. + I think Fire STAB is very outplayable. The only mon that is troublesome on Sun to me is Ogerpon-H which I still don't think is broken.
Ursa-BM - Very strong, would understand if people want it gone but I think it's fine and really overhyped. Ground is already just always going to be super strong and slapping Ursa on it is going to make it seem incredibly overpowered, but enough special sponges can get around it or cripple it with haze/toxic/whatever else. I've never built a team and been like yeah I lose to Ursaluna. Ursaluna is just like any strong breaker that will do its job when its team provides hazards and other means to break through a team. The issue with Ursa is its bulk imo and not that its a good breaker, it's just the combination of the two that make it really annoying but still don't find it broken.
Chien-Pao - At first I thought it was fine but over time I have started to think it's pretty overbearing, but still not super convinced on it yet though I could understand if it's suspected or w.e.
Kingambit - Coinflip ass mon and should be banned I really don't know why this mon is allowed or why people find it competitive. Every time I've voiced a complain I get chirping at me about "Just run wisp". Like I don't want to run wisp on every single team I make just so I don't instantly fold to one Pokemon. Like thats not healthy lol.
Ogerpon-H - I think calling this broken is copium asf but I won't say much else cuz I know people disagree. I can see this being really strong with setup + great coverage so I wouldn't be surprised if it goes to the chopping block but eh idk I guess I just haven't interacted with it enough so I'm pretty neutral.
Flutter Mane - I think is fine but in some games I feel like I'm really suffocated to play around it. I could understand it being gone and wouldn't complain but I think its chill. Specs means you scout one move and can pivot through coverage (though guessing wrong is rly detrimental) Non specs means it doesn't do enough damage to muscle through some walls and then it's scared out.
Gholdengo - Why
Archaludon - Is a good glue mon and I think it's fine. It's tough to get past through sure but like, Knock Off, any/most forms of special attackers, spikes, etc are all fine ways to get around it and they aren't constricting on builder cuz most teams are running these kinds of slow progress moves.
Zamazenta - Telegraphed asf mon and fine. Though sometimes I do get steamrolled by it and sometimes it's not really my fault, sometimes it is. Don't think its unbalanced though. I think if you get fished by an ID zama its skill issue (it was in my case at least)
I also agree with Royal that Espathra should be gone. Another uncompetitive fish mon that will just 6-0 in any good circumstance. Not every type has access to viable Dark types, and if they do, they can also just get Dgleamed give or take a few mons like Muk/Kingambit. Don't see why it should exist.
Hope everyone has a good day :).