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I wanted it to resist dark. I don't remember why I picked bug over fighting, but I remember thinking I cooked when I did, so there must've been some reason.
"Stop talking about funny niche weather strats and/or the ongoing kyurem suspect test! We need 10 more pages of sleep discussion!"
Anyways, what do you guys think about NP :deoxys-speed:? I get why alot of people are using Deo-s to set hazards, but I find the sweeper sets are the best variants...
I agree that hypnosis darkrai isn't the best set, personally I think NP + 3 attacks is the way to go. The real shit is :ninetales-alola: :darkrai:. Alolatales can set vale, then put the opponent to sleep, giving darkrai a free switch in. If hypnosis misses, at least you still have vale up. This...
Could you give some examples of "stupid mod suggestions" that fixing sleep turns would invite? I understand that it would be somewhat breaking precedent, but I think if we make all sleep work the way rest does, it would remove the more uncompetitive, rng based aspects of sleep and allow for...
I think the best course of action might be to put in a fixed turn limit on sleep. Throw out the 1-7 turns bullshit and make it so that sleep only lasts for like 3 turns or something. This way you can actually strategically play around sleep since you know exactly how long your pokemon is...