Recent content by Slurray

  1. My Celebratory Giveaway (NO MORE POSTING, PICKING WINNERS)

    ♂ OT: Shiro TID: 42440 Nature: Jolly │ Ability: Regenerator IVs: 31/31/31/31/31/31 EVs: 6/252/0/0/0/252 │ Lvl: 53 Moves: Stone Edge | Swords Dance | Hi Jump Kick | U-Turn Non-Redis Awesome giveaway!
  2. Arcanine

    Flash Fire only boosts the power of Fire-type moves.
  3. Ask a Simple Question, Get a Simple Answer - Read FAQ in First Post Before Asking

    Would someone be willing to teach me how to RNG in Pokemon Black? I've never RNG'ed in any previous versions, and I'm very envious of all these trade threads with shiny pokemon and nice IV spreads ):
  4. Ask a Simple Question, Get a Simple Answer - Read FAQ in First Post Before Asking

    That's what I thought it might be. Thanks.
  5. Ask a Simple Question, Get a Simple Answer - Read FAQ in First Post Before Asking

    Can anyone offer an explanation as to why my Scolipede didn't learn Megahorn when it evolved? It's level 31 now, with Bug Bite, Poison Tail, Pursuit, and Baton Pass.
  6. Reuniclus

    Seems like Scizor decimates Reuniclus. How hard would it be to fit on a stall team?
  7. Espeon

    I like leading with Dual Screens Deoxys-S (since most people expect it to Spike/SR), and leaving Espeon in the wings until they bring their spiker out to bounce it back on their side.
  8. Cold Steel (a mildly successful mono steel team with an unoriginal name))

    Empoleon should still be able to deal heavy neutral damage to Skarmory (and other steel types, since they tend be DEF oriented.)
  9. Cold Steel (a mildly successful mono steel team with an unoriginal name))

    I think Empoleon could function well over Magnezone. Empoleon can take water attacks directed at Heatran and threaten ground types like Flygon. I like the look of the lead set for your team, especially since it's not a commonly seen lead. Empoleon @ Focus Sash Modest 172 HP / 252 SpA / 84 Spe...
  10. The team that uses Baroks core.

    I'd opt for Life Orb Starmie over Dragonite. Starmie is extremely fast and powerful, can act as a semi-status absorber via Natural Cure, and also as a Rapid Spinner. Furthermore, Starmie resists two of Infernape's four weaknesses; Psychic and Water. Starmie compliments Rotom-W in checking bulky...
  11. Heracross and Primeape and 3 scarfs? (peaked 1540ish)

    I tried this team out and it works great. I'd suggest Earthquake over SD on Heracross. It has served me well.
  12. Team Probat

    Starmie@Leftovers Ability: Natural Cure Calm: 126 HP/ 252 SpA / 126 Spe -Surf -Thunderbolt -Ice Beam -Rapid Spin Starmie is naturally fast. This makes it bulkier while still being able to hit back hard, but I honestly can't tell you how well the EVs will work. Also, status absorber...
  13. Offensive Annihilation!

    Well I've been using the suggestions given, and I'm really liking Forretress and the new EV spread on Weavile. However, I'm not liking Jolteon, but that could be because I'm using the Choice Specs set. Anyone have any other suggestions for Jolteon?
  14. Offensive Annihilation!

    I'll give ole Forry a try and let you know how he works out :D
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