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I will start with an ability I haven't seen so far.Plus it's not banned or soft banned, so hey. Unaware seems almost tailor-made for a mon that want to capitalise on boosts. It could allow CAP31 to really benefit from the +2 defense boost, since it becomes a lot harder to boost past (Kartana and...
Rock / Flying
Rock / Water
Rock / Electric
Rock / Fire
Rock / Grass
Ground
Grass / Ground
Grass / Fighting
As always, I'll put some thoughts on every option ranked.
- Rock-Flying truly has the most intuitive typing for this project. Good set of resistances and immunities, flexibility in...
Something I haven't seen being mentionned often (at least from memory) when talking about typings is the interaction that rock types have with sandstorm. The 1,5x spdef boost is nothing to scoff at! In some cases, it really helps with the potential for defensive play with certain typings...
I've been reading for a while, and I have some favorites in mind.
Rock/Flying is probably the best combination for countering fire and flying types. It's got an interesting typing defensively while also boasting some offensive merits. Something that also interests me is that, historically...
How important is STAB given that we want to utilize Diamond Storm? Would certain roles appreciate STAB on it more than others?
I know I definitely would enjoy working with STAB, but it is definitely not mandatory. Someting I haven't seen mentionned however is the question of what types could...
Jungle Healing
Photon Geyser
Wicked Blow
Shadow Force
Sacred Fire
Diamond Storm
Thunder Cage
Spectral Thief
I'll put some reasons for every move's placement.
I came around on Jungle Healing, I didn't even consider voting for it long ago. When I started to see it as having the opportunity of...
I've been reading here and there today, and I've got stuff on my mind... well mostly on the rise of Shadow Force. I honestly do not see the hype behind the move. It's not without merit of course, I wouldn't go that far, but there are a lot of things that make me doubt it. The biggest one is the...
The way Spectral Thief could be made interesting in my eyes would be if the mon couldn't necessarily use the stolen boosts. An interesting take would be to put it on a defensive mon, it would be a lot more interesting than "haha my offensive mon clicks the funny button and funny reverse sweeps...
I'm gonna put some thougths out there on some moves that really spoke to me.
- A lot of people mentionned Core Enforcer and I'm a fan! Nulifying abilities is a really versatile ability as it can help break defensive teams (nulifying regenerator and natural cure to name a few) or neuter...
I'm gonna preface the post by saying that I'm new to the CAP project and progress. That being said, I have some thoughts on the questions so far.
How would picking a more utility based move shape the process compared to a more direct attack? What would either approach require of us later on in...