Recent content by MarcoSupper

  1. Programming Pokémon Showdown Randbats Tooltip

    This program doesn't depend on https://calc.pokemonshowdown.com/randoms.html
  2. Programming Pokémon Showdown Randbats Tooltip

    New damage calculator extension. This extension shows the damage range of your own attacks. Things it doesn't account for: Own pokemons ability Enemy pokemons ability Enemy pokemons item "Special" Attacks (Attacks that don't have a fixed Basepower (ex.: Lowkick), use other stats (ex.: Body...
  3. Programming Pokémon Showdown Damage Calculator

    Another question to the damage calculation. a = (2 × 80) ÷ 5 = 32 b = (32 + 2) * 100 * (233 ÷ 203) = 3902.4630 -> 3902 c = 3902 ÷ 50 = 78.04 -> 78 BaseDamage = 78 + 2 = 80 Stab = 80 * 1.5 = 120 Showdown calculator gets a max damage of 118 as seen in the attached screenshot. Can someone point...
  4. Programming Pokémon Showdown Damage Calculator

    Ty for the quick reply. My code works fine now.
  5. Programming Pokémon Showdown Damage Calculator

    Quick question to the damage calculation formula, since I always get slightly wrong results. Attached below is a screenshot of the damage calculation. These are my manual calculations: ((((((((2*72)%5)+2)*120*(280/166))%50)+2))/275) * 100 = 46.067 ((((((((2*72)%5)+2)*120*(280/166))%50)+2))/275)...
  6. Programming Pokémon Showdown Randbats Tooltip

    I added a typechart to the tooltip if anyone needs it just replace the original index.js file with the index.js in the attached .zip file.
Top