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as an addendum on this, a bulky toxic chainer replaced with the mega gengar i'd been using spiked my winrate, just because of the sheer amount of hits per game going up, and normalize ursaluna hits anything that isn't ghost for almost 100% per physical hit. It's wild how much damage it does tbh
Player Name:Jackalope414
Region:US West
Formats played:SV 1v1
Are you interested in captaining?:Possibly
Forseen inactivity:Not Much, Some unplanned family stuff
I've been using a silly normalize set with tera normal ursaluna(the hisui one), with the thought that toxic chain will clean up ghost types, and its SUPER inconsistent with winning games. The special attack beatdown set I ran the other times won way more games, and even with tchain machups...
Honestly, Toxic Chain turned the meta on it's head, for better or worse. I think that it may be a good change though, because it's causing more engagement in teams rather than just throwing on the ol reliable mega heracross.