Recent content by Brown4Sides

  1. Brown4Sides

    CAP34 - Part 12 - Name Submissions

    WIP (2/3) Toxpress "Toxic" + "Express" Pronounced: "Tocks-press" Not sure which one I'll final sub yet.
  2. Brown4Sides

    CAP34 - Part 12 - Name Submissions

    WIP (1/3) Paintrack "Pain" + "Train track" Pronounced: "Payn-trak" I was tempted to sub Big Clangus, but I knew that wouldn't go well.
  3. Brown4Sides

    CAP34 - Part 11 - Prevo # Discussion

    I believe that two prevos is the best choice. This is a big, imposing design that I think has lots of room for design space in terms of prevos. It reminds me of what people were expecting Rolycoly to evolve into back in the day, and that is a 3 stage line.
  4. Brown4Sides

    CAP 34 - Art Poll 2

    StephXPM ausma Chillie Scepticskep Yokaiju Felis Licht Gravity Monkey
  5. Brown4Sides

    Media Videogame thread

    A little late here, but I'm glad you brought this up, as I wanted to take a minute to talk about Super Mario Bros. Wonder. I genuinely think that this could be the Super Mario Odyssey of 2D Mario. The game is not out yet, but from what we've seen so far, they've done pretty much EVERYTHING...
  6. Brown4Sides

    Project Player of the Fortnight

    I'm resigning as host of Player of the Fortnight, effective immediately.
  7. Brown4Sides

    Project Player of the Fortnight

    72 hour warning! Also I am replacing the following question: "Hopes for The Teal Mask/The Indigo Disk?" to "Hopes for The Indigo Disk?" By the time the next Player of the Fortnight answers the questions, we'll likely know pretty much everything about The Teal Mask.
  8. Brown4Sides

    CAP 33 - Part 3 - Primary Ability Discussion

    Abilities I Like Multiscale - Very pro concept ability that takes advantage of our Speed stat. This means we don't have to be as bulky, and we essentially convert Speed into bulk. Switching in, taking a hit that breaks the Multiscale, and then using a move before your opponent is capable of...
  9. Brown4Sides

    CAP 33 - Part 3 - Primary Ability Discussion

    Short but sweet answers here. I would lean a little more toward focusing on our defensive profile. We are a wall after all, so this is only natural. I think that focusing on our Speed is also fine as long as we do it in a way that doesn't risk making us offensive. I would prefer general...
  10. Brown4Sides

    CAP 33 - Part 2 - Typing Poll 2

    Dark/Poison Water/Fairy Grass/Steel
  11. Brown4Sides

    CAP 33 - Part 2 - Typing Poll 1

    Water/Flying Dark/Poison Water/Fairy Grass/Steel Dragon/Poison
  12. Brown4Sides

    SPOILERS! All Returning DLC Pokemon in SV DLC Expansion Pass <Unconfirmed>

    Standard dex is already so power crept that I don't see the returning Pokemon changing the OU landscape all that much tbh. For Teal Mask, the only relevant additions are Clefable, Gliscor, and Alolan Ninetales (assuming the inclusion of standard Ninetales lets you transfer in the Alolan...
  13. Brown4Sides

    CAP 33 - Part 2 - Typing Discussion

    You're still using the line of reasoning of "look at Garganacl that proves we can make it not bad!" when you should be using the line of reasoning of "how well does this typing match into the meta?" Mono Ghost can work if we give it good moves/stats/abilities, that much is true. But this would...
  14. Brown4Sides

    CAP 33 - Part 2 - Typing Discussion

    If your pitch for a type is essentially just "what about this mon" then I'm sorry, you need a different argument. Garganacl works because of its incredible bulk, fantastic ability, and it sports a pretty good movepool in Salt Cure, Recover, and Curse. We would have to do a lot to make mono Ghost...
  15. Brown4Sides

    Project Player of the Fortnight

    :colossoil: Interview #11 - LBN :togekiss: (not sure if this is the right song please let me know if it isn't) Thank you LBN, you can now ask your own questions!
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