Recent content by betairya

  1. betairya

    Programming A neural network predicting battle results ( in progress )

    I've done the embedding and it works now. Actually my previous version has a serious bug (well it is a feature ]=) so things just gonna start from the very beginning. I believe embedding made the network better from random guess. (I have updated my post at #1)
  2. betairya

    Programming A neural network predicting battle results ( in progress )

    Actually I am still confusing on embedding. I think it's difficult to convert pokemon name to one-hot vectors, they are just so big (in dimensions). Although it might be okay to do so, it sounds so bad. Imagine a 800-d one-hot vector. It's not necessary to take every pokemon in to that count...
  3. betairya

    Programming A neural network predicting battle results ( in progress )

    Basically saying, to predict simple motion dynamics among particles. So particles here is permutation-invariant. I'll try embedding this week xD
  4. betairya

    Programming A neural network predicting battle results ( in progress )

    Thanks a lot for those information. Actually I have already read that paper before ( but after I post this thread ) and many paper about permuation-invariant & equivalent networks ( That was also related to my research in my collage lol ), so I was going to make something like sum or maxpool or...
  5. betairya

    Programming A neural network predicting battle results ( in progress )

    Basically ... Online tutorials, materials, and papers. Also some textbooks like The DeepLearning Book, although I only read the first 8 chapters now lol
  6. betairya

    Programming A neural network predicting battle results ( in progress )

    Is he or she named Marty ? Could you post something like userid or username or something to search with ? Thanks very much xD
  7. betairya

    Programming A neural network predicting battle results ( in progress )

    Yeah, I think the net does think "lopunny" as "mega-lopunny". However, this net was trained regard to a specific tier ( to say, OU ), so I think if it was trained on PU or sth then it will see lopunny as normal lopunny. Well mega and non-megas should be considered though xD I still don't have a...
  8. betairya

    Programming A neural network predicting battle results ( in progress )

    lol if you want we can do it together xD Yes, there must be something that is not publicly available, and the replay data only contains a limited subset of actual team data. Calculate EVs from replay data sounds ... like a horrible amount of work. Pokemon moves might be okay but abilities (...
  9. betairya

    Programming A neural network predicting battle results ( in progress )

    That is an amazing tool. I'm wondering can I use it as some kind of REST API? ( well I will ask the author in that thread lol ) thxxx
  10. betairya

    Programming A neural network predicting battle results ( in progress )

    I'm using datasets all based on showdown replays, regardless of player elo. In order to get which pokemon is going to be mega-evolved, or which pokemon is going to be selected in the battle ( for vgc format etc ), the replay log needs to be analyzed in detail. That's kinda tricky and need time...
  11. betairya

    Programming A neural network predicting battle results ( in progress )

    Thanks! This net just does the things as you said. a) I used a sort of hybrid model, contains some RNNs to make with the raw string input, followed with some MLPs on different hierarchies, such as pokemon-level, team-level & battle-level. b) I have no idea with that. Currently, since I got the...
  12. betairya

    Programming A neural network predicting battle results ( in progress )

    Currently it is in progress. (edit Jan.19th 2019) Until now ( Jan. 19th 2019 ), It can only run on python + tensorflow, with few functions and limitations. I'm going to make a standalone executable or something, but I don't know when will it be done. This thread might be updated anytime xD BAD...
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