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Is removing an entire mechanic that is literally part of the core of the game something that can really be justified the way it did?
Fast mon used risky move (Hypnosis)
Risky move paid off
The player made a risk, but it was worth it, sometimes it won't be successful.
In every other gen starting...
Nice Speed after Booster Energy, once per battle but played well it's good
Stealth Rock, and even Spikes for HO
Tbolt+Earth Power+Tera Ice is pretty nice coverage from a 121 SpAtk creature
Threatens the Top 10 Usage in fact, even Valiant doesn't like neutral special hits
Ground typing makes it...
Ban Quick Claw
Ban Static
Ban Flame Body
Ban Dire Claw
Ban the odds of Ice Beam and ice moves freezing
Ban the odds of Thunderbolt and electric moves paralyzing
Ban the odds of Fire moves burning
Ban Poison Touch
Ban Poison moves odds of poisoning
Ban Rock slide odds of flinching
Ban Iron head...
I just don't understand why it is so complicated
You have the current state (Tera available)
And it is very controversial, you have people defending it or arguing to ban it. It's full of chaos, every day it's the same pages and pages of tera discussion. So you have that scenario that clearly...
This person is like an actually wise, objective, experienced, and non-gimmicky version of an infamous Youtuber whose name I won't mention to avoid controversy
But it's channel starts with V
And ends with lisify