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Yeah, I hate, like, really, defensive coverages checks for team building. A beginner looking at his team will think he has a good defensive cover because, for exemple, he has 3 weakness and 3 resists in both ice and electric. Except for the fact that all these weak to electric are weak to ice...
I agree, that's near to what I described earlier, in a simplier version.
I'll look into learning later, right now I'm establishing a first-sight guess protocol.
yuruuu I just said the current bot assume that everybody has their most common set at the team preview, and it's shitty <.< Although, you just stated something very interesting about stealth rock, I think i'll add that.
Asking for ideas
Hi again, for those that scrolled down here, this time i'm not answering questions but asking some !
When working on huge projects, I think (since I have no experience lol) that one should plan nearly exactly what he wants to achieve in the beginning, so did I with Cube On...
Phione Yes, it is possible to explain to the bot that switching substracts to the switching mon the damage hazards do. Was this to happen, his calculations would end on a different situation value. Actually, hazards are rather easy to add, but I haven't done it yet, I first want to add 1. a...
PK Bash
Thanks for the help ! Actually, I agree with you on the creation of a ToxTurn variable linked to Ally/EnemyInstance classes, which would reset to 0 when switching out, and, when poisoned, start at 1 if the pokemon came with a switch-in, and 0 if he came after a death. It would then...
Actually, my method does exactly what you described, and to find it, I precisely did what you just did :p That is, stating situations where pokemon are worth little/much, and seek for a method that reacts properly in all situations.
Let's say we have a 1 hp slow pokemon and a 1 hp fast...
And, in the method I just explained, this function would be "SituationRating of a battle where opponent takes hazard damages when coming in - current SituationRating"
Also, no, adding the values isn't clever in my opinion. If putting stealth rock turns 2HKO in OHKO on a slow thing, it's for...
yuruuu I could give an arbitrary value to stealth rock. But this is a terrible way to do it. If the bot happen to put the spiker only at the game end, where both teams have 1 mon left, should it put stealth rock which heighten the situation rating by 1000 when all other (fighting) moves modify...
Rhayader and Random Passerby , actually, it's mega-venu, but the bot has no knowledge of mega-evolution yet. Also, this team is a tournament one given by a friend, but it obviously doesn't fit a bot that doesn't know about phazing (yet uses dtail), doesn't know about hazards (yet has sr chomp)...
huge graphical skills were needed for that
Approved by Ginganinja
Summary
Hello, I've been programming for about ten months, randomly stopping and resuming the project, a battle bot, which has now reached the level of a beginner that never anticipates. Clearly not enough to win matches, but I...
Hello, in your IOS PS thread you stated you had a solution to bypass the App Store, and that surprised me much since I thought Apple had crippled the date trick with the last update, which was to my knowledge the only App Store bypassing thing. Could you enlighten me on the matter ?
huge graphical skills were needed for that
Summary
Hello, I've been programming for about ten months, randomly stopping and resuming the project, a battle bot, which has now reached the level of a beginner that never anticipates. Clearly not enough to win matches, but I thought it was...