Wait so with 5 dead teammates it's a 300 base power physical ghost move with 16 PP and 100% accuracy?Last Respects gains 50 BP for every fainted member in your party, tested up to 4 fainted members. Does not work with members that were fainted before the battle started.
Related (Possibly Redundant?) Question: How does terastallization affect the stat boosts provided by weather? For example, does terastallizing Tyranitar (Weavile) into a ghost type cause it to lose the Sp. Def (Defense) boost granted by Sandstorm (Snowstorm)?How does terastallization work with weather? If I tera ghost Tyranitar, will it take sand damage? Will Ice types that tera into something else take hail damage?
Expanding on this: what does Good as Gold protect against?I have a question about Gholdengo and Good as Gold.
If you click defog against it, is it like clear body where it nullifies the effect but hazards and shit still get removed, or is it like Protecting Defog, where nothing happens.
If it's the latter, with it's Ghost typing this thing will be the hazard-stack goat.
Seems to be an invisible boost. But still 1.5x?For Protosynthesis in harsh sun or Quark Drive in electric terrain, is the boost 1 stage (visible boost), or an invisible percentage?
Adding to this, if Mycelium Might (or any other ability) able to be changed? Or is it locked that it cannot be copied nor suppressed? Trying to see if I can change it in Doubles for a fast Spore mon.I have some questions about Toedscruel's Mycelium Might:
- Does it reduce the priority all of its status moves or is it only for the ones that target opponents?
- How does it affect entry hazards? Do they get lower priority too?
- As it is only for Abilities, how does it interact with redirection such as Follow Me?