Type:
Ability: Quick Draw / Own Tempo / Regenerator (available)
Base stats: 95 / 100 / 95 / 100 / 70 / 30
Quick Draw: Sometimes allows the user to go first within its priority bracket. Stacks with Quick Claw for a 36% chance.
Level up[/B]
Evo: Shell Side Arm
0: Shell Side Arm
0: Withdraw
0: Tackle
0: Curse
0: Growl
0: Acid
9: Yawn
12: Confusion
15: Disable
18: Water Pulse
21: Headbutt
24: Zen Headbutt
27: Amnesia
30: Surf
33: Slack Off
36: Psychic
39: Psych Up
42: Rain Dance
45: Heal Pulse
TMs
Mega Punch
Mega Kick
Pay Day
Ice Punch
Hyper Beam
Giga Impact
Thunder Wave
Dig
Light Screen
Safeguard
Rest
Snore
Protect
Icy Wind
Attract
Rain Dance
Sunny Day
Whirlpool
Facade
Swift
Brick Break
Imprison
Dive
Weather Ball
Mud Shot
Brine
Fling
Drain Punch
Avalanche
Trick Room
Wonder Room
Venoshock
Round
Bulldoze
Razor Shell
Psychic Terrain
Brutal Swing
TRs
Body Slam
Flamethrower
Hydro Pump
Surf
Ice Beam
Blizzard
Earthquake
Psychic
Fire Blast
Amnesia
Tri Attack
Substitute
Sludge Bomb
Psyshock
Endure
Sleep Talk
Iron Tail
Shadow Ball
Future Sight
Trick
Skill Swap
Muddy Water
Iron Defense
Calm Mind
Poison Jab
Focus Blast
Nasty Plot
Zen Headbutt
Grass Knot
Sludge Wave
Foul Play
Stored Power
Scald
Liquidation
Tutor Moves
Expanding Force
Egg Moves
Belch
Belly Drum
Block
Stomp
Evo: Shell Side Arm
0: Shell Side Arm
0: Withdraw
0: Tackle
0: Curse
0: Growl
0: Acid
9: Yawn
12: Confusion
15: Disable
18: Water Pulse
21: Headbutt
24: Zen Headbutt
27: Amnesia
30: Surf
33: Slack Off
36: Psychic
39: Psych Up
42: Rain Dance
45: Heal Pulse
TMs
Mega Punch
Mega Kick
Pay Day
Ice Punch
Hyper Beam
Giga Impact
Thunder Wave
Dig
Light Screen
Safeguard
Rest
Snore
Protect
Icy Wind
Attract
Rain Dance
Sunny Day
Whirlpool
Facade
Swift
Brick Break
Imprison
Dive
Weather Ball
Mud Shot
Brine
Fling
Drain Punch
Avalanche
Trick Room
Wonder Room
Venoshock
Round
Bulldoze
Razor Shell
Psychic Terrain
Brutal Swing
TRs
Body Slam
Flamethrower
Hydro Pump
Surf
Ice Beam
Blizzard
Earthquake
Psychic
Fire Blast
Amnesia
Tri Attack
Substitute
Sludge Bomb
Psyshock
Endure
Sleep Talk
Iron Tail
Shadow Ball
Future Sight
Trick
Skill Swap
Muddy Water
Iron Defense
Calm Mind
Poison Jab
Focus Blast
Nasty Plot
Zen Headbutt
Grass Knot
Sludge Wave
Foul Play
Stored Power
Scald
Liquidation
Tutor Moves
Expanding Force
Egg Moves
Belch
Belly Drum
Block
Stomp
Shell Side Arm
Poison-type, Special, 90 BP, 100% accuracy, 10 PP (16 max). Becomes physical if the opponent has higher Special Defence. May poison the foe (don't know what % chance at the moment).
Pros
Fantastic movepool gives it incredible coverage
Though not as bulky as Kantonian Slowbro, it still takes hits pretty well
Regenerator and Toxic immunity make it very effective against stall teams, as it can frequently come in on defensive Pokemon like Toxapex and Corviknight
Cons
Typing leaves it weak to common Ghost, Dark and Ground moves
Terrible Speed means outside Trick Room it'll be going last
Physical sets are outclassed by Special ones, leaving its base 100 Attack stat wasted
100 base Special Attack is nothing spectacular
As a bulky Psychic-type, it faces stiff competition from the likes of Hatterene and Reuniclus, which have much more firepower.
Sets
Nasty Plot
Slowbro-Galar @ Life Orb / Quick Claw
Ability: Regenerator / Quick Draw
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
- Nasty Plot
- Sludge Bomb
- Psyshock
- Flamethrower
Designed to break stall, this set can destroy a lot of prominent walls like Toxapex, Ferrothorn, Clefable, Tangrowth and Skarmory. Nasty Plot boosts its Special Attack. Sludge Bomb wrecks Fairy types. Psyshock hits opposing Poison types, and lets Slowbro break special walls like Chansey. The EVs allow it to outrun uninvested Toxapex so it can OHKO it with a +2 Psyshock before getting Hazed. You could go up to 164 Speed EVs to outrun uninvested Tangrowth and Chansey. Life Orb gives Slowbro a welcome power boost, and Regenerator heals off the recoil. Alternatively, Quick Draw and Quick Claw can be used to give Slowbro a decent chance to circumvent its low Speed, though it's unreliable.
Choice Specs
Slowbro-Galar @ Choice Specs
Ability: Regenerator
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
- Sludge Bomb
- Psyshock
- Fire Blast
- Trick / Grass Knot / Ice Beam
Trading the Nasty Plot set's freedom of moves for instant power, Choice Specs Slowbro exists to punch holes in teams or ruin a wall by Tricking away its Specs. The first three moves serve as STAB and coverage on Steel types, respectively. Trick is the best option in the final slot, to cripple a wall Slowbro can't break through like Chansey. However, Grass Knot cleanly 2HKOes Tyranitar which would otherwise wall this set. Lastly, Ice Beam can be used to hit Ground types and OHKO Dragapult on the switch in.
Belly Drum
Slowbro-Galar @ Sitrus Berry
Ability: Quick Draw
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Shell Side Arm
- Zen Headbutt
- Drain Punch
Probably on the gimmicky side, and yeah it's probably outclassed by Azumarill, but it could be fun in the lower tiers. Belly Drum boosts Slowbro's Attack stat to huge levels. Shell Side Arm is a powerful STAB that wrecks Fairy types. Zen Headbutt hits opposing Poison types hard, OHKOing Amoongus and Toxapex at +6. Drain Punch hits the Steel types that resist Slowbro-G's STABs super effectively, OHKOing Ferrothorn at +6. The EVs give Slowbro enough Speed to outrun uninvested 50s like Tangrowth and Chansey. Quick Draw is chosen to give Slowbro a chance to circumvent its low Speed; it's chosen over Regenerator as this set prefers to stay in.
Honourable Mentions
An offensive Trick Room set can work, though it faces massive competition with Magearna
A pure defensive set can be used, but Kanto Slowbro does that better as it's bulkier and has better defensive typing
A bulky booster set with Calm Mind and Stored Power can be used, but Reuniclus does that better as it's more powerful
Closing thoughts
I really like Galarian Slowbro, though I don't think it will make it to OU. Still, I can easily see it being the face of UU or RU.
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