zarator
^_^
Round 5
Tin Tin falls asleep and recovers, uncaring of Metagross's relatively weak attacks. This gives the team further time to restore its forces and charge up the batteries. Still, the CPU's voice registers your efforts...
CPU: Threat assessment: Lucario
HP 100 / Atk 5 / Def 2 / SpA 7 / SpD 4 / Spe 100 | SC 3 / WC 4
Abilities: Blaze, Solar Power, Drought | Glyph of Roost
Abilities: Blaze, Solar Power, Drought | Glyph of Roost
HP 100 / Atk 1 / Def 3 / SpA 6 / SpD 4 / Spe 76 | SC 3 / WC 3
Abilities: Dry Skin, Illuminate | Glyph of Aqua Ring
Abilities: Dry Skin, Illuminate | Glyph of Aqua Ring
HP 100 / Atk 4 / Def 5 / SpA 3 / SpD 5 (7) / Spe 28 (-10% Eva) | SC 3 / WC 5 (8)
Abilities: Levitate, Heat Proof, Heavy Metal | Glyph of Rock Slide
Abilities: Levitate, Heat Proof, Heavy Metal | Glyph of Rock Slide
HP 100 / Atk 5 / Def 3 / SpA 2 / SpD 4 / Spe 65 | SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator | Glyph of Rock Slide
Abilities: Shed Skin, Air Lock, Infiltrator | Glyph of Rock Slide
HP 100 / Atk 6 / Def 3 / SpA 3 / SpD 3 / Spe 47 (-10% Eva) | SC 3 / WC 5
Abilities: Guts, No Guard, Steadfast
Abilities: Guts, No Guard, Steadfast
HP 90 / Atk 2 / Def 2 / SpA 7 / SpD 3 / Spe 80 | SC 2 / WC 3
Abilities: Flame Body, Flash Fire, Infiltrator | Glyph of Flamethrower
Abilities: Flame Body, Flash Fire, Infiltrator | Glyph of Flamethrower
HP 100 / Atk 7 / Def 2 / SpA 5 / SpD 3 / Spe 112 | SC 2 / WC 3
Abilities: Steadfast, Inner Focus, Justified, Adaptability
Abilities: Steadfast, Inner Focus, Justified, Adaptability
HP 110 / Atk 1 / Def 3 / SpA 5 (6) / SpD 3 / Spe 85 | SC 2 / WC 3
Abilities: Intimidate, Prankster, Justified
Abilities: Intimidate, Prankster, Justified
Sun: 1 round left
Trick Room: 1 round left
Psycho Room (Wonder Room)
Confused (1: act; 2: self-hit): 1/2
Rest: Bronzong fell asleep for 3 actions, 15 energy
Rest: 12 HP restored
Crit (1-625): 8456/10000
Thunder Punch (RightBattery): 8 [BP] + 3 [Stat Dif] + 3 [Life Orb] = 14 damage, 2 recoil, 6 energy
Chill: Restores 12 energy
Crit (1-625): 3018/10000
Thunderbolt (LeftBattery): 9 [BP] + 3 [Stat Dif] = 12 damage, 6 energy
Will-O-Wisp (Machamp): Machamp is burned, 6 energy
Crit (1-625): 3217/10000
Facade (Bronzong): (14 [BP] + 2.5 [Stat Dif]) * 0.67 = 11 damage
Crit (1-625): 4272/10000
Hidden Power (LeftBattery): 6 [BP] + 3 [Stat Dif] = 9 damage, 4 energy
Crit (1-625): 2925/10000
Thunder Punch (RightBattery): 8 [BP] + 1.5 [Stat Dif] = 10 damage, 6 energy
Crit (1-625): 9611/10000
Thunder Punch (LeftBattery): 8 [BP] + 4 [Stat Dif] + 4 [Stage Dif] = 16 damage, 6 energy
Machamp suffers 2 damage from the burn
Metagross suffers 2 damage from the burn
Solar Power: -1 HP
Aqua Ring: +4 HP
------------------------------------------------------------------------------
Bronzong is fast asleep
Rest: 12 HP restored
Focus Energy: Focus Energy for 6 actions, 12 energy
Shadow Mend (Bronzong): 15 HP restored, 13 energy
Chill: Restores 12 energy
Chill: Restores 12 energy
Crit (1-625): 1148/10000
Hammer Arm (Bronzong): 10 [BP] + 2.5 [Stat Dif] - 3 [Burn] = 10 damage
Focus Energy: Focus Energy for 6 actions, 12 energy
Chill: Restores 12 energy
Crit (1-625): 6589/10000
Power-Up Punch (Metagross): 4 [BP] + 3 [STAB] + 1 [Stat Dif] + 4 [Stage Dif] = 12 damage, +1 Attack, 3 energy
Sun for 1 more round
Trick Room for 1 more round
Machamp suffers 2 damage from the burn
Metagross suffers 2 damage from the burn
Solar Power: -1 HP
Aqua Ring: +4 HP
Psycho Virus: Lucario gets a Threat Counter
Effect roll: 5/5
Psycho Room (Wonder Room)
Crit (1-625): 8456/10000
Crit (1-625): 3018/10000
Crit (1-625): 3217/10000
Crit (1-625): 4272/10000
Crit (1-625): 2925/10000
Crit (1-625): 9611/10000
Machamp suffers 2 damage from the burn
Metagross suffers 2 damage from the burn
------------------------------------------------------------------------------
Crit (1-625): 1148/10000
Crit (1-625): 6589/10000
Sun for 1 more round
Trick Room for 1 more round
Machamp suffers 2 damage from the burn
Metagross suffers 2 damage from the burn
Psycho Virus: Lucario gets a Threat Counter
Effect roll: 5/5
Psycho Room (Wonder Room)
Aggro Threshold: 102
78
35
20
12
8