[WIN] Stormrage Depths (Normal) - Fort Colorcastle and Iggy Azalea

Round 6

Tyranitar ravages the Kingdra with ferocious bites, while shrugging off the team's weak paybacks with ease. Still, the beast starts to show signs of getting worn out... as well as an increasingly worse temper.

|Spe 85| HP 54/Energy 18
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 50| HP 41/Energy 39
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 93/Energy 36
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 95/Energy 42
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 342/1000 [35% HP], +2 Attack, Paralyzed (1a)
Rampage: Tyranitar focuses all attacks on Kingdra! Tyranitar's damage taken is reduced by 50%
Chill: Restores 12 energy

Hit (1-8000): 5466/10000
Hydro Pump (Tyranitar, Critical Hit): (11 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 7 [Crit]) * 1.5 * 0.5 = 15 damage, 7 energy

Crit (1-625): 8273/10000
Dragon Pulse (Tyranitar): (9 [BP] + 3 [STAB] + 1 [Rare Candy]) * 0.5 = 7 damage, 6 energy
Chill: Restores 12 energy

Crit (1-625): 6864/10000
Def drop (1-2000): 6554/10000

Crunch (Kingdra): 8 [BP]+ 3 [STAB] + 4.5 [Stat Dif] + 2 [Stage Dif] = 18 damage

-------------------------------------------------------------------------
Crit (1-625): 8755/10000
Hyper Voice (Tyranitar): (9 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 2 [Pixilate]) * 1.5 * 0.5 = 12 damage, 6 energy
Brine (Tyranitar, Critical Hit): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 7 [Crit]) * 1.5 * 0.5 = 16 damage, 7 energy

Crit (1-625): 9195/10000
Thunderbolt (Tyranitar): (9 [BP] + 3 [STAB] + 1 [Rare Candy]) * 0.5 = 7 damage, 6 energy

Hit (1-9000): 3315/10000
Crit (1-625): 7783/10000

Play Rough (Tyranitar): (9 [BP] + 3 [STAB] + 3.5 [Stat Dif] + 2 [Sheer Force]) * 1.5 * 0.5 = 13 damage, 6 energy

Crit (1-625): 7535/10000
Def drop (1-2000): 7038/10000

Crunch (Kingdra): 8 [BP]+ 3 [STAB] + 4.5 [Stat Dif] + 2 [Stage Dif] = 18 damage

Rampage ends
Rampaging Growth: +1 Attack
Aggro threshold: 293
225
219
131
98
 
Kingdra: Chill ~ Brine
Megamaw: brick break ~ Play rough

Garde should maybe reflect?
Other than that, just chill and damage

Damn...... your team is p much at full health lmao. Kingdra and Maw taking dem beatings.
Maybe dont even reflect
 
Round 7

Slowly but steadily, the team keeps wearing down Tyranitar. However, the beast's power now begins to exceed even what the Mawile can comfortably handle without help.

|Spe 85| HP 54/Energy 23
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 12.5| HP 13/Energy 27 (Paralyzed (10%))
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 93/Energy 42
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 95/Energy 48
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 226/1000 [23% HP], +2 Attack
Chill: Restores 12 energy
Chill: Restores 12 energy
Chill: Restores 12 energy

Crit (1-625): 1304/10000
Brick Break (Tyranitar): (8 [BP] + 3.5 [Stat Dif]) * 2.25 = 26 damage, 6 energy

Crit (1-625): 7768/10000
Brick Break (Mawile): 8 [BP]+ 1.5 [Stat Dif] + 4 [Stage Dif] = 14 damage

Tyranitar healed from paralysis
-------------------------------------------------------------------------
Crit (1-625): 88/10000
Hyper Voice (Tyranitar, Critical Hit): (9 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 2 [Pixilate] + 3 [Crit]) * 1.5 = 29 damage, 6 energy

Crit (1-625): 7605/10000
Brine (Tyranitar): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 22 damage, 7 energy

Crit (1-625): 3508/10000
Paralysis (1-1000): 9044/10000

Thunderbolt (Tyranitar): 9 [BP] + 3 [STAB] + 1 [Rare Candy] = 13 damage, 6 energy

Crit (1-625): 7259/10000
Paralysis (1-1000): 494/10000

Thunder Punch (Mawile): 8 [BP]+ 1.5 [Stat Dif] + 4 [Stage Dif] = 14 damage, Mawile is paralyzed (15%)

Full paralysis (1-1500): 2639/10000
Hit (1-9000): 6719/10000
Crit (1-625): 5924/10000

Play Rough (Tyranitar): (9 [BP] + 3 [STAB] + 3.5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 26 damage, 6 energy
Aggro threshold: 361
277
241
144
127
 
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Round 8

Seeing Jawfang in a dire spot, Maleficient draws Tyranitar's attention and gives the team some moment to recover. However, the Dark-type beast begins punching through the Gardevoir relentlessly, and now it seems about to go on another rampage as well!

|Spe 85| HP 54/Energy 28
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 12.5| HP 13/Energy 33 (Paralyzed (5%))
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 54/Energy 44
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 95/Energy 36
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 152/1000 [16% HP], +2 Attack, Glare (Gardevoir)
Taunt: Tyranitar is Taunted, 10 energy
Chill: Restores 12 energy

Crit (1-625): 4882/10000
Dragon Pulse (Tyranitar): 9 [BP] + 3 [STAB] + 1 [Rare Candy] = 13 damage, 6 energy

Hit (1-8600): 7745/10000
Crit (1-1250): 8400/10000

Stone Edge (Gardevoir): 10 [BP] + 3 [STAB] + 3 [Stat Dif] + 4 [Stage Dif] = 20 damage

Full paralysis (1-1000): 9381/10000
Chill: Restores 12 energy

-------------------------------------------------------------------------
Chill: Restores 12 energy

Crit (1-625): 5845/10000
Brine (Tyranitar): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 22 damage, 7 energy

Crit (1-625): 4692/10000
Paralysis (1-1000): 277/10000

Thunderbolt (Tyranitar): 9 [BP] + 3 [STAB] + 1 [Rare Candy] = 13 damage, Tyranitar is paralyzed for 6 actions, 6 energy

Crit (1-1250): 9243/10000
Shadow Claw (Gardevoir): (7 [BP]+ 3 [Stat Dif]) * 1.5 + 4 [Stage Dif] = 19 damage

Full paralysis (1-1000): 6861/10000
Crit (1-625): 6857/10000

Brick Break (Tyranitar): (8 [BP] + 3.5 [Stat Dif]) * 2.25 = 26 damage, 6 energy

Target: 3/4
Gaze (Gardevoir): Tyranitar glares at Gardevoir violently!
Aggro threshold: 470
361
303
263
170
 
Round 9

Maleficient hides behind a barrier just in time to withstand Tyranitar's rampage. The rest of the team - with the exception of the Mawile - quietly waits until it is over before resuming its offense.

|Spe 85| HP 54/Energy 28 (Reflect for 4 more actions, Focus Energy for 5 more actions)
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 50| HP 13/Energy 39 (Reflect for 4 more actions)
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 22/Energy 47 (Reflect for 4 more actions)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 95/Energy 39
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 139/1000 [14% HP], +3 Attack
Electric Terrain: 3 rounds left

Rampage: Tyranitar focuses all attacks on Gardevoir! Tyranitar's damage taken is reduced by 50%
Reflect: Kingdra, Mawile, and Gardevoir are protected against physical attacks for 6 actions, 9 energy
Chill: Restores 12 energy
Chill: Restores 12 energy

Hit (1-8100): 7581/10000
Crit (1-625): 2698/10000

Mega Kick (Gardevoir): 12*0.67 [BP] + 3 [Stat Dif] + 4 [Stage Dif] = 15 damage

Full paralysis (1-500): 3871/10000
Chill: Restores 12 energy

-------------------------------------------------------------------------
Chill: Restores 12 energy
Focus Energy: Focus Energy for 6 actions, 12 energy
Electric Terrain: Electric Terrain for 4 rounds, 9 energy

Crit (1-625): 4208/10000
Iron Head (Gardevoir): (8*0.67 [BP]+ 3 [Stat Dif]) * 1.5 + 4 [Stage Dif] = 17 damage

Full paralysis (1-500): 8097/10000
Crit (1-625): 4009/10000

Brick Break (Tyranitar): (8 [BP] + 3.5 [Stat Dif]) * 2.25 * 0.5 = 13 damage, 6 energy

Electric Terrain for 3 more rounds

Rampage ends
Rampaging Growth: +1 Attack
Aggro threshold: 470
361
316
263
170
 
Round 10

Tyranitar bites Maleficient viciously, but the Gardevoir survives and, together with the Kingdra, finally knocks out the dreadful beast!

|Spe 85| HP 54/Energy 10 (Reflect for 2 more actions, Focus Energy for 3 more actions)
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 50| HP 13/Energy 29 (Reflect for 2 more actions)
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 1/Energy 35 (Reflect for 2 more actions)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 95/Energy 33
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 0/1000 [0% HP]
Electric Terrain: 2 rounds left

Crit (1-625): 9874/10000
Hyper Voice (Tyranitar): (9 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 2 [Pixilate]) * 1.5 = 25 damage, 6 energy
Brine (Tyranitar, Critical Hit): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 7 [Crit]) * 1.5 = 32 damage, 7 energy

Crit (1-625): 5981/10000
Paralysis (1-1000): 5775/10000

Thunderbolt (Tyranitar): 9 [BP] + 3 [STAB] + 1 [Rare Candy] + 3 [Electric Terrain] = 16 damage, 6 energy

Crit (1-625): 278/10000
Bite (Gardevoir, Critical Hit): 6 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit] + 6 [Stage Dif] = 21 damage

Crit (1-625): 5750/10000
Brick Break (Tyranitar): (8 [BP] + 3.5 [Stat Dif]) * 2.25 = 26 damage, 6+4 energy

-------------------------------------------------------------------------
Crit (1-625): 6324/10000
Moonblast (Tyranitar): (10 [BP] + 3 [STAB] + 2.5 [Stat Dif]) * 1.5 = 23 damage, 6 energy
Brine (Tyranitar, Critical Hit): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 7 [Crit]) * 1.5 = 32 damage, 7+4 energy
Tyranitar fainted!


Congratulations, Fort Colorcastle and Iggy Azalea, on conquering Stormrage Depths (Normal)!

Each trainer: 2 CC, 4 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Crunch: Raises the power of Crunch by 1.
Shield of Impenetrable Darkness: Raises the power of Dark-type attacks by (4) and the holder's Special Defense rank by 1.
Badge of Valor x2


Each trainer: 4 CC, 8 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 2 EC, 4 MC, 2 AC or 6 MC or (moves/15) * 2 CC
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%
Glyph of Crunch: Raises the power of Crunch by 1.
Ancient Amber: Raises the power of Flying-type attacks by 3 and reduces the energy cost of recoil moves by 1
Shield of Impenetrable Darkness: Raises the power of Dark-type attacks by (4) and the holder's Special Defense rank by 1.
Badge of Valor x3



Final

With a loud roar, Tyranitar finally bites the dust, almost causing another earthquake as his heavy body hits the ground. You recall your weakened but cheerful Pokémon and give a look around, in case there was something else of interest to find. However, suddendly the entire cavern starts to crumble! You hurry and run back, while the entire complex starts collapsing behind you. You feel almost exhausted as you run for your lives, but with a last ditch effort you manage to get through the tunnel you used to come down here and return to the beloved surface. The New Dawn sentinels guarding the entrance turn on you astonished as you rush out of the cave, but once you explain what happened they congratulate with you and invite you to the headquarters where Lance surely will wait to hear about your success
 

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