Recent content by cityscapes

  1. cityscapes

    Facility [Stella Magna] HeliosAflame & cityscapes vs Stella Magna

    ok, enough action for now. Yawn ~ Rest
  2. cityscapes

    Competitive League Circuit 11 - LouisCyphre vs Hyjack

    ROUND 3 Clear Team LouisCyphre Battle Hours: 72 :gallade::poke ball: :poke ball: @ Nothing HP: 16/85 EN: 64/100 Steadfast, Sharpness, Justified 9/7/4/8/80 3/4 -3 Def (3 turns) Reserve: :tapu fini::gardevoir::tyranitar::glastrier::spectrier: :berserk gene:Berserk Gene :choice scarf:Choice...
  3. cityscapes

    Competitive League Circuit 11 - Fort Colorcastle vs. cityscapes

    anyway, while we're still around... causing problems! my favorite! Pain Split ~ Night Shade ~ Night Shade If Gigalith has Protection, then Chill and push back. If Gigalith is to use Rest, then Chill the first instance and push back. If Gigalith is to use Substitute, and your remaining EN <=...
  4. cityscapes

    gif thread

    post gifs dont put like 10 in one post i dont want the pages taking forever to load
  5. cityscapes

    Competitive League Circuit 11 - Fort Colorcastle vs. cityscapes

    crit here would be unfortunate, to put it lightly. hey, don't even worry about it. Protect + Reflect ~ Dark Pulse ~ Foul Play
  6. cityscapes

    Competitive League Circuit 11 - LouisCyphre vs Hyjack

    ROUND 2 Clear Team LouisCyphre Battle Hours: 72 :gallade::poke ball: :poke ball: @ Nothing HP: 73/85 EN: 85/100 Steadfast, Sharpness, Justified 9/7/4/8/80 3/4 Reserve: :tapu fini::gardevoir::tyranitar::glastrier::spectrier: :berserk gene:Berserk Gene :choice scarf:Choice Scarf :red card:Red...
  7. cityscapes

    Competitive League Circuit 11 - LouisCyphre vs Hyjack

    ROUND 1 Team LouisCyphre Battle Hours: 72 :gallade::poke ball: :poke ball: @ Life Orb HP: 85/85 EN: 100/100 Steadfast, Sharpness, Justified 9/7/4/8/80 3/4 Reserve: :tapu fini::gardevoir::tyranitar::glastrier::spectrier: :berserk gene:Berserk Gene :choice scarf:Choice Scarf :red card:Red Card...
  8. cityscapes

    Competitive League Circuit 11 - Fort Colorcastle vs. cityscapes

    okay. show em what you got. really not a fan of this sand, but we can work with it. Foul Play ~ Foul Play ~ Foul Play If Rampardos is to use Facade, and Rampardos does not have a decoy, and your Speed stat is higher than Rampardos's Speed stat, then use Confuse Ray the first instance and Foul...
  9. cityscapes

    Competitive League Circuit 11 - Fort Colorcastle vs. cityscapes

    in this instance, i'm forced to agree. water wears down the sharpest of stones, though. Switching to Rotom-Wash @ Pomeg Berry. Fort Colorcastle counterswitch?
  10. cityscapes

    Competitive League Circuit 11 - Fort Colorcastle vs. cityscapes

    you just have regular rocks, but we have the dark stone, which is poisonous. another decisive strategic victory for myself. how many times do i have to explain, that isn't how that works. like at all. please. Toxic + Stealth Rock ~ Dragon Tail
  11. cityscapes

    Facility [Stella Magna] HeliosAflame & cityscapes vs Stella Magna

    ok, enough of this. now it's on. Iron Tail ~ Pound ~ Wild Charge
  12. cityscapes

    Competitive League Circuit 11 - Fort Colorcastle vs. cityscapes

    graahhhh Zekrom @ Focus Sash
  13. cityscapes

    Competitive BATTLE-BY-POST LEAGUE CIRCUIT - Circuit 11

    lou vs hyjack is up here
  14. cityscapes

    Competitive League Circuit 11 - LouisCyphre vs Hyjack

    Team LouisCyphre 1x :berserk gene:Berserk Gene 1x :choice scarf:Choice Scarf 1x :red card:Red Card 2x :life orb:Life Orb 1x :grassy seed:Grassy Seed 1x :psychic seed:Psychic Seed 1x :safety goggles:Safety Goggles 1x :sticky barb:Sticky Barb 1x :cleanse tag:Cleanse Tag :tapu...
  15. cityscapes

    Facility [Stella Magna] HeliosAflame & cityscapes vs Stella Magna

    we aren't here to play around! ours is a splendiferous show of serenity! Disarming Voice ~ Reflect
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