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Welcome to Smogon! Take a moment to read the
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cityscapes's latest activity
cityscapes
replied to the thread
Facility
[Stella Magna] HeliosAflame & cityscapes vs Stella Magna
.
ok, enough action for now. Yawn ~ Rest
Today at 2:57 AM
cityscapes
reacted to
The Faz's post
in the thread
Facility
[Stella Magna] HeliosAflame & cityscapes vs Stella Magna
with
Like
.
- - REFFINGS - - "Hmmm...." "Amy's growing to become my favorite!" "Finally - a good performance." Helios's Pokémon...
Yesterday at 8:02 PM
cityscapes
replied to the thread
Competitive
League Circuit 11 - LouisCyphre vs Hyjack
.
ROUND 3 Clear Team LouisCyphre Battle Hours: 72 :gallade::poke ball: :poke ball: @ Nothing HP: 16/85 EN: 64/100 Steadfast, Sharpness...
Yesterday at 2:50 PM
cityscapes
replied to the thread
Competitive
League Circuit 11 - Fort Colorcastle vs. cityscapes
.
anyway, while we're still around... causing problems! my favorite! Pain Split ~ Night Shade ~ Night Shade If Gigalith has Protection...
Yesterday at 2:32 PM
cityscapes
reacted to
LouisCyphre's post
in the thread
Competitive
League Circuit 11 - Fort Colorcastle vs. cityscapes
with
Like
.
Circuit 11, Round 3 In which the play is even fouler. Team Fort Colorcastle Battlefield Team cityscapes Battle Hours: 72 |...
Yesterday at 5:02 AM
cityscapes
posted the thread
gif thread
in
Smogoff
.
post gifs dont put like 10 in one post i dont want the pages taking forever to load
Yesterday at 12:15 AM
cityscapes
reacted to
Fort Colorcastle's post
in the thread
Competitive
League Circuit 11 - Fort Colorcastle vs. cityscapes
with
Like
.
:bw/rampardos::choice band: Facade ~ Facade ~ Facade [step 1] IF pain split, THEN bulldoze. IF foul play in combination, THEN protect.
Monday at 11:33 PM
cityscapes
replied to the thread
Competitive
League Circuit 11 - Fort Colorcastle vs. cityscapes
.
crit here would be unfortunate, to put it lightly. hey, don't even worry about it. Protect + Reflect ~ Dark Pulse ~ Foul Play
Monday at 11:33 PM
cityscapes
replied to the thread
Competitive
League Circuit 11 - LouisCyphre vs Hyjack
.
ROUND 2 Clear Team LouisCyphre Battle Hours: 72 :gallade::poke ball: :poke ball: @ Nothing HP: 73/85 EN: 85/100 Steadfast, Sharpness...
Sunday at 11:49 PM
cityscapes
reacted to
LouisCyphre's post
in the thread
Competitive
League Circuit 11 - Fort Colorcastle vs. cityscapes
with
Like
.
Circuit 11, Round 2 In which the play is foul. Team Fort Colorcastle Battlefield Team cityscapes Battle Hours: 72 | Tech: 2...
Sunday at 11:15 PM
cityscapes
reacted to
TheMantyke's post
in the thread
FOR THE GUYS
K DOT VS DRAKE
with
Like
.
Out here clicking Z-moves, he keeps devastating drake
Sunday at 3:32 AM
cityscapes
replied to the thread
Competitive
League Circuit 11 - LouisCyphre vs Hyjack
.
ROUND 1 Team LouisCyphre Battle Hours: 72 :gallade::poke ball: :poke ball: @ Life Orb HP: 85/85 EN: 100/100 Steadfast, Sharpness...
Saturday at 8:16 PM
cityscapes
reacted to
TheEver's post
in the thread
Prize Claiming Thread (Gen 9)
with
Like
.
Fort Colorcastle: APPROVED (2 Battles, 1 Profile) Ayush_1: APPROVED (7 Battles, 3 Profiles) HeliosAflame: APPROVED cityscapes: You mixed...
Saturday at 2:15 PM
cityscapes
replied to the thread
Competitive
League Circuit 11 - Fort Colorcastle vs. cityscapes
.
okay. show em what you got. really not a fan of this sand, but we can work with it. Foul Play ~ Foul Play ~ Foul Play If Rampardos is...
Saturday at 2:14 PM
cityscapes
replied to the thread
Competitive
League Circuit 11 - Fort Colorcastle vs. cityscapes
.
in this instance, i'm forced to agree. water wears down the sharpest of stones, though. Switching to Rotom-Wash @ Pomeg Berry. Fort...
Saturday at 8:38 AM
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